imitation touhou
this is a copy of a certain danmaku game. currently it is a work in progress.
last update: 2020-06-03
try it!
controls
- arrow keys: move
- z: shoot
- x: bomb
- shift: slow down
- escape: pause/play
- +/-: zoom in/out
- f: forward frame when paused (or kind of break it during playback)
notes
- WARNING!!!! the javascript function
preventDefault()
is called on EVERY keydown; some browser function may be unavailable when this game is open.
- to begin, press "start" then "spellstart"
- at the last spellcard, nothing else will happen
- when you lose all players the game just pauses. you can unpause to keep going
currently implemented features
- enemy spell cards
- spell card capture bonuses
- spell card timer
- grazing
- backgrounds
- most items (power, point, bomb, 1up)
- primitive version of player spell card
- primitive version of pausing
to do
- stage
- point item 1up bonus
- focusing (shot is stronger when shift is held)
- auto zoom in
- item autocollect (when you go to top of screen)
- bullet convert to items (e.g. when boss dies)
- spell card attempts history
- make better sprites
- make original sound effects or go get some on freesound or something
- a lot more other stuff that i'll get to once i get there
known bugs
- items almost out of bounds but still visible cannot be collected
- spell card bonus counts up instead of down
credits
- sounds: ZUN / Team Shanghai Alice - retrieved from Touhou 8 ~ Imperishable Night
- howler.js
- PixiJS
send feedback:
alego4710
at vivaldi
dot net